![]() ![]() Write a new history of the world and build an empire for the ages. Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. This classic grand strategy game gives you control of a nation through four dramatic centuries. "Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. Crusader Kings III continues the popular series made by Paradox Development Studio, featuring the widely acclaimed marriage of immersive grand strategy and deep, dramatic medieval ROLEPLAYING." War is but one of many tools to establish your reign, as real strategy requires expert diplomatic skill, mastery of your realm, and true cunning. Choose your noble house and lead your dynasty to greatness in a Middle Ages epic that spans generations. Maybe you should reiterate your understanding of roleplaying if you think it would just refer to an actual character. The mechanics in CK 2 and EU 4 are basically the same (one is about characters and character interactions, the other is about nations and nation interactions). Originally posted by Black_Rat:CK3 obviously was, EU4 obviously was not. CK3 obviously was, EU4 obviously was not. You can RP in any game there is, but some games are based around the idea of roleplay and others are not. i feel like you are intentionally misunderstanding his statement. And that all those other mechanics in that game wouldn't matter at all. Stating that you can't rp EU 4 because of not having as many events as in CK 2, would be as stating that the only mechanic that allows you to rp in CK 2 would be those events. There are so many mechanics in this game that you can rp the hell out of it. On top of that: Your behaviour in regards to your own colonies. Not to forget your neighbouring countries - their relationship, rivalries, dynasties, etc. Even missions (not the mission tree) and the mission tree. Worth getting, but by no means necessary for a solid gameplay experience. ![]() The game is playable without them, but you would have a much improved experience with them. Since when does something require events to roleplay? The existing events in EU 4 aside which you can use to rp (instead of just being gamey) - there are tons of mechanics to rp: Estates, your ruler characteristics, religions, culture-behaviour, your government. They either provides core game mechanics or immense quality of life improvements Tier 2: Highly Recommended. I think the best reason not to upgrade would be if you like playing nations that already had lots of content, and/or if the AI doing certain dumb stuff more than usual is going to really bother you.Originally posted by bri:This isn't true at all, CK includes mechanics and tons of events that support role-playing while EU IV includes basically nothing in that regard. And a number of really nice QOL features. There is also a ton more content in terms of missions, national ideas and events. And of course there are some additions that weren’t so good and either get ignored or were removed. On the minus side, I don’t like the new merc system much and some of the 1.31 mechanics are ok but still need balancing. There are a lot more unique and interesting religious mechanics. The new way trade companies/territories/states work is a significant improvement. Estates were a great addition and then were improved a lot later. Overall the AI is worse, but not drastically worse, than it was 3-4 years ago, mostly due to the 1.30 patch which overhauled mercenaries.Īs far as mechanics, it’s a mixed bag but overall much more positive than negative in my opinion. Its not as easy as having more troops or better technology, but also how the units are deployed in support of each other, i.e. This makes certain starts less fun, for example you can easily conquer all the Irish minors without making an alliance. ![]() Time, distance, resources, populations, etc. There is almost nothing realistic about Civ. ![]() But small nations still cut back to very few troops when the game starts assuming they’ll hire some mercs if they ever get in a war but forgetting they need a safe province to do so. Within the limits of technology and play-ability, PDX aims to make their games as detailed and realistic as possible. Bankruptcy spirals are fixed, super-revoke is fixed. I am playing on the latest patch and would have trouble going back. ![]()
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